It also affects some elements in the inventory menu, as well as some transitions. With blue color, it makes it easier to see for colorblind people like myself. F5: weapon laser color toggle (blue and red). WARNING: there are some HUD elements that use a different shader that I couldn't catch. F3: zero convergence (for testing purposes). HUD depth no longer depends on convergence. Haloing / double image in water (at least in the starting area).
Haloing when kicking enemies, codec conversations, etc. Haloing in some 'saliva' like elements.
I think it's unlikely that there will be more issues, but I'll resume playing/fixing when the mod is complete. I fixed the few issues I found at the start of the game. 3D Vision fix for Resident Evil 4 Ultimate HD Edition (the most recent Steam version).